by kittyfritters » Thu Apr 01, 2010 11:11 am
Do not use anything with mineral oil in it to lubricate rubber. The rubber will deteriorate very quickly. The classic rubber lube is green soap and glycerin. This is messy and gets all over the inside of the model. Currently the automotive silicone sprays are your best bet. They dry, but lube while dry so the inside of the model stays clean. Put the tied rubber motor in a sandwich bag, spray the silicone inside, and rub it around in the bag to get it thoroughly coated, then install the motor.
The Arrow is a little tight inside, but if built straight is a good flier. The trick with motors longer than the hook to peg length is to keep the nose block on tight. In fact, the big trick to trimming rubber powered models, period, is to keep the nose block on tight. That way any adjustments you make to the thrust line have authority. Nose block design has been a weak point in Guillow's models. There are a number of ways to keep a removable nose block on tight, but I currently favor using small rare earth magnets (Available at Michael's and other craft stores.) embedded in the first former and the back of the nose block to hold the nose block on.
There is a chart of maximum allowable rubber winds on page 91 of Don Ross' classic "Rubber Powered Model Airplanes". The chart seems to work for F.A.I. tan, sport rubber. With four strands of 1/8 inch flat in a 20 inch motor for your Arrow you could get 1380 turns, max, and would probably normally fly with 1100 turns. On a warm day you would stand a good chance of loosing it without a dethermalizer.